tl;dr THIS GAME IS AMAZING GO BUY IT
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So I've started playing XCom, if you didn't already guess that.
I was a bit skeptical at first, in fact, I played through the tutorial when I first installed it a few weeks ago and then just stopped. Mainly because I started playing a lot of League of Legends because a bunch of my friends started playing it, but I cannot justify putting this game down for so long.
Ok, so, it starts out. And you're pretty much just thrown into battle after a short cutscene. That's when I learned this game was a turn-based strategy game. See I had never played the original XCom so I had no idea what I was getting into. ARCH3R told me it looked like an amazing game, and he's usually right about stuff like that, so I got it.
So after a few tutorial-esque introductory bullshit you get complete control of your base, and your soldiers, and your research projects.
Man. I was expecting some sort of futuristic Fire Emblem after the first battle, but this game is much more in depth than that. One thing I know a lot of people love about this game is the character creation, but I'll get to that in a sec.
First of all, I would like to say, I hate games that try to let you micro-manage too hard. Have you ever played Age of Empires 3? You know that "Home City" bullshit? Yeah that was fun for like 2 minutes. If I wanted to skill build I'd play a goddamn RPG for fucks sake.
But XCom... Oh god.. it's just not comparable to anything I've played.
Honestly, I know the game mechanics are nothing revolutionary, but just the game feel and everything is so well done. This is the first game where I've cared about my characters, whether or not I succeeded at missions, how my base looked. All this bullshit that doesn't even really make a difference to the actual gameplay. I was confused and aroused. It was magical
Ok, so I've got my base, I'm researching only weapons (because everything else is pointless amirite) and killing aliens. That's a pretty sweet combination if you ask me. It's like Civ5 meets Fire Emblem meets Gears of War. And they had a long discussion about starting a business together and what key business elements they could each bring to the business table.
Business.
Ok, character creation.
By far the best part of the game in my opinion. Not just because you can customize each individual member of you squad, and change their loadouts, and armour colour, and race (yeah you can actually change their race, it's hilarious), but because it makes you care about what happens to your team after you've created them. You've given them all defining features and names, and nicknames! You don't want to make these motherfuckers die! Then you'd have to make more!
So naturally, when I got a hold of this I created the dream team:
Biggie Smalls, Bubba Sparxxx, Daft Punk, and Michele Obama.
What could possibly go wrong?
I'll fucking tell you what, Bubba Sparxxx got ambushed and took a plasma shot to the face. And Dumbass Michele Obama missed a shot at pointblank range and got poisoned by a slenderman.
Slenderman is legit in this game, look at this shit.
Look at that lanky-ass motherfucker.
They refer to him in the game as "Thin Men". Are you kidding me? You could at least try to conceal the fact you're ripping the character off.
They actually freak the shit out of me though so well done.
So like I said, it's hard losing squadmates. I was actually upset when members of my main team died. I mean, I expected it, and I was careless, but still. There's even a little memorial page in the barracks of your base with the names of all the dead soldiers from your campaign. It's beautiful. I'm not very far in the game, but I can imagine they'll be a cutscene at the end where it'll show all those names. That would be hilarious.
I do have to say though, as enjoyable as it is, creating new soldiers is pretty tedious. I'll usually have like 2-3 custom ones on my team and then just fill up with randoms because I want to get back to playing the game.
Also I would like to say how the mission system is kind of bullshit. Once the story progresses the missions get harder and harder, makes sense right? But if a large chunk of your team dies, which has happened to me several times, it makes it near impossible to get through the missions with low level casuals named "Feng Seng". Seriously, who created the naming database for this shit?
Good game overall though, 2 thumbs up, probably like an 8.5/10 just because of the mission system and there were quite a few graphical flaws. Speaking of which, the graphics are nothing spectacular. I mean they're nice but I honestly expected a little better.
In other news. I hit summoner level 21 in League the other day. Almost ranked! Yay!
Also WarZ is getting better everyday, like they're actually patching it daily it's awesome. And it makes it easy to laugh at the people on reddit who said it was a scam.
Peace, internet
-T